Creative approach — Outerknown test project

The Original
Blanket Shirt

A call and answer built from a single day's footage: the copy asks a question, the film and following text answer it, and the piece ends on earned contentment rather than a hard sell.

The loop opens"Every Journey Needs One"
The answerAn Outerknown Blanket Shirt
The why"Blanketed in a Feeling"
The landingContentment, end of the adventure
01

The hook

I knew the open had to be the most kinetic frame in the footage. Two shots were in contention: leaning out the truck window, and running through the water. The water shot won. It has more physical energy, and it's the strongest possible first impression in a format where you have a second or two to earn attention.

02

Opening the loop

From there, a product shot carries the first text overlay: "Every Journey Needs One." This is deliberately a question, not a statement. It's designed to open a small curiosity gap — the viewer wants to know what "one" is — which pulls them into the next few seconds instead of scrolling past.

03

Establishing the journey

Before answering, I cut to walking B-roll along the coast. This shows the subject mid-adventure and gives the piece a sense of motion and place before the payoff, so the answer lands inside a story instead of interrupting one.

04

Answering the loop

The next text beat closes it directly: every journey needs an Outerknown Blanket Shirt. This is the clearest, most literal moment in the edit — intentionally, since it's the actual product answer to the question the open raised.

05

The "why"

A few beauty and product shots follow, paired with the second text overlay: "Blanketed in a Feeling." This is where the piece shifts from what the product is to why it matters. I placed this text over the shot of the model hanging out the car window rather than the other candidates, because out of everything in the footage, that's where her expression read as the most positive — and the copy needed a shot that could actually validate it, not just illustrate it.

Every journey needs one → needs what? → an Outerknown Blanket Shirt → why? → it's blanketed in feeling → contentment at the end of the adventure.

06

Why the text is spaced out

I avoided stacking the text overlays back to back. Text on screen is something people can't help but read, which is useful for engagement, but back to back it starts to feel like a reading exercise instead of a film. Spacing them out with pure footage in between gives the eye somewhere to rest and keeps the piece feeling like a story the copy is riding inside of, not the other way around.

07

Music and sound design

The track is "ZionVille" by Khruangbin. It has a laid-back coastal feel without tipping into sleepy, and it's instrumental, which matters here — no lyrics competing with the on-screen text for attention. Underneath it, I layered subtle natural ocean wave SFX to keep the piece grounded in the actual location, plus light airy whooshes and risers to build and release tension around the text and shot changes rather than relying on hard cuts alone.

08

The close

The piece ends on a wave rolling onshore with the motion logo over it. I keyframed the logo to land dead center on its final position rather than letting it settle off-axis — it reads as more harmonious and more powerful landing centered, which felt like the right note to end on.

09

Transitions and pacing

No flashy transitions anywhere in the edit, hard cuts only. No wipes, spins, or zoom transitions. That restraint is doing a lot of the work of making the piece feel like it belongs to this brand rather than a generic template — the cutting itself stays out of the way of the footage and copy.

10

Adapting the 9:16 cut

The 9:16 isn't just a crop of the 1:1, it's its own pass. One shot that worked in the square format didn't sit natively in vertical, so I pulled it rather than force a crop that would've felt cramped. That also shortened the overall edit slightly, which ended up serving the piece, tighter pacing for a format where attention drops off faster.

Roads not taken

Two directions I built out fully before deciding against, kept here because the reasoning behind cutting them is part of the approach.

The frame-in-frame close

In an earlier version, the final model shot and the closing wave were composited as a frame-in-frame. It looked distinct and added a bit of visual flair, but I ultimately cut it in favor of a full-bleed close. The frame-in-frame felt like a flourish the brand didn't need — restraint read as more on-brand than novelty, so I let the shot breathe full screen instead.

Open on Vimeo ↗

The ambient score cut

I also built a full alternate version with a more ambient, textured score in place of the Khruangbin track. The idea was to let the viewer feel the organic materials in the footage itself — the sand, water, and fabric — more through mood and texture than through a defined piece of music. I opted not to use it. The instrumental cut with "ZionVille" told a more cohesive story, journey to feeling to contentment, while the ambient version leaned into atmosphere on its own and started to feel like a mood piece rather than one with a clear narrative through-line. I chose story over vibes.

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Firewire / Slater Designs

Firewire / Slater Designs — Instagram Reel test

The DRK

Thirty seconds built almost entirely from soundbites and footage pulled from Slater Designs' own release film. Less about the board's specs, more about the design philosophy behind it and how it's meant to feel underfoot.

Open on Vimeo ↗
The hook"This is the winner"
CredibilityWinning Design of Stab In The Dark X
PhilosophyRefined, Simplified Design
CapabilityVersatile Performance Shape
01

The hook

It opens on Kelly Slater saying "this is the winner," then a chuckle. It's deliberately unclear at first which board that is or why. That ambiguity is the hook itself, it creates curiosity instead of just answering upfront.

02

Establishing credibility

Cut to a black and white spray turn under the text "Winning Design of Stab In The Dark X." Naming a well known surf series borrows real credibility instantly, without needing to explain what the series is to someone who already knows.

03

Refined, simplified design

More surfing intercut with shots of the shaper, under the text "Refined, Simplified Design." This is where the philosophy angle takes over, less a spec sheet, more a design ethos, matching the soundbites playing underneath.

04

Versatile performance

Further surfing shots show riders pushing the board, text reads "Versatile Performance Shape." It clarifies this is a genuine performance board while signaling it has range beyond just one style of surfing.

05

Balancing three shot types

The edit leans on three kinds of footage throughout: surf action, slow motion beauty turns and wides, and shots of the shaper himself. Jumping between all three keeps a thirty second piece feeling fresh without losing cohesion.

06

Black and white as a device

I alternated between black and white and color throughout. I've seen other Firewire videos use this same device, and it's an easy way to keep the piece visually alive over thirty seconds without changing the underlying edit rhythm.

07

Sound: philosophy over specs

The soundbites aren't about specific elements of the board, they're about design philosophy and how the board should feel. Underneath them sits an ambient, arpeggiating instrumental score, chosen to feel high tech and closer to science and performance than a typical surf hype track.

Reference material

Pulled from Outerknown's Facebook Ads Library for a broader read on how the brand runs paid social. Used as inspiration for the vibe of the soundbites, pacing, and soundtrack selection, not copied directly.

Reference 1
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Reference 2
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